Status Info (Enfeeblements) includes your debuffs which can be extremely important in endgame content, so I like to enlarge this and put it somewhere pretty central. When I play a Healer this makes bouncing between the enemy and the Tank super quick, and it’s also useful when a fight has a tankswap because it always targets whoever currently has aggro. Not every Job has a skill like that, so I also use it for any ‘backflip’ action (DRG’s Elusive Jump, SAM’s Hissatsu: Yaten, RDM’s Displacement, etc.). I use a shift modifier with all those same keys on my second hotbar, and a ctrl modifier on my third hotbar. These are keybinds I just get used to knowing. If you started FFXIV as a tank or healer, and want yourself a high-level DPS, this might be the top pick. Some ability names: Dark Dance, Dark Passenger, Dark Arts, Dark Mind, Soul Eater, Living Dead Dark Knight doesn't have a ranged enmity builder it seems, instead leaps towards the enemy. You have no connection with this character. Target Bar is also split into three sections. I find myself using her mostly to tank one mob that I've merely Aero'd, while I pull another one. Target Info (HP) is your enemy’s HP. MAC is a trademark of Apple Inc., registered in the U.S. and other countries.Windows is either a registered trademark or trademark of Microsoft Corporation in the United States and/or other countries.All other trademarks are property of their respective owners. could be useful, but personally I prefer to click their names in the party list (more on that later). Weapon skills increase enmity and absorb MP. I don’t know about you but I find that ridiculously impractical if my keyboard hand is always resting above WASD. You can quickly adjust hotbar sharing without going through the whole HUD Layout one element at a time. I have four hotbars that are not shared, and I find that sufficient for holding everything I need on a particular Job. You can probably put that 180s cooldown on a slightly more awkward Ctrl modifier, and leave a slot like the Q keybind open for something you press every 30s or less. Filter which items are to be displayed below. Keybinds and hotbar layouts are extremely customizable, so I strongly encourage you to play around and try stuff out to find a good fit. I use 5 and 6 as my keybinds, so I can still reach them in combat. I don’t personally use it, but see if you might get some use out of Flip Camera in this section as well. You can keybind these action slots, and I personally prefer to do so rather than click on them. Iron Will for Paladin. Your email address will not be published. I'm Banesworth, an avid gamer who loves to think about efficiency, planning, and general geekiness applied to my favourite video games. I set Mute Master Volume to ‘0’ so I could quickly mute the game. I also use Log Window Zoom regularly for taking a good look at chat, especially if someone has posted a macro in a learning party. You can click on that to select from a number of preset icons. They only increase enmity generation. In this section I would check out the Strafe Left/Right keybinds. You can “turn off” a hotbar by not displaying it, but you can still activate all the actions you’ve placed on it. This even includes plans of revamping the main storyline quest.With a likely influx of new and returning players trying out a vast selection of jobs, there will possibly be a lot of activity in the game’s open world. ", Ceres Brunestud (Unicorn) posted a new blog entry, "☆リニューアルオープン☆. You’ll want to know what your Run/Walk toggle button is, especially for Eureka/Bozja, but it’s rarely used so putting it on a far away keybind should be fine. Alt+P) to temporarily switch, which means that only the message you’re currently typing will go to that chat, but it won’t switch your chat mode. I still use keybinds for some of them anyway; it’s all personal preference. Cancel Macro could come in really handy if you flub a crafting macro and need to take over your recipe manually. The best piece of advice I can give is to put similar skills in the same slot or group of slots. Let’s talk about the first three hotbars where the skills are bound. “The initial thinking of having both offensive and defensive stances was strategic: we wanted players to go into different encounters and determine when is a good time to switch to an offensive stance or activate your Tank stance and generate enmity, but looking at how players dislike the Tank stance, it might as well have one single stance. The Tanks have their Tank Stances, but there’s also Hide (NIN), Blood of the Dragon (DRG), Closed Position (DNC), and Diurnal or Nocturnal Sect (AST). These are actions you’ll be using frequently on every Job but that don’t already have a keybind shortcut. For PLD and WAR, the latter two are pretty much equal. Three hotbars is a total of 36 slots, which should be enough for any Job’s skills. Remember that ‘target nearest NPC or object’ keybind? Don’t be afraid to try stuff out on a new HUD layout save slot and see what works and what doesn’t. You’ll first want to finish the Marauder base class quests to grow to be a Warrior, head to Limsa Lominsa Higher Decks (X 11.Zero … I use two of them for actions. I was quite happy to shove most of these shortcuts over to the righthand side of the keyboard in favour of giving myself more combat keybinds on the left. Tanks received some across-the-board changes in Shadowbringers, as well. Upon the surface of this multi-aspected crystal are carved the myriad deeds of gunbreakers from eras past. Setting and targeting your Focus Target are two keybinds that are useful in combat. Again, remember that the more frequently you press something, the easier a keybind it should have. 220. If you play multiple Jobs, you’ll find various skills you use in similar situations, and putting them in similar places can make it easy to remember where they are if you’re picking up a Job for the first time, or just for the first time in a while. FFXIV Improving at Warrior Guide by bokchoykn What separates an average WAR from a great WAR to me: Damage Output: Not to be mistaken for a tank that plays like a DPS wannabe.If a Warrior outputs a high amount of damage, it demonstrates that he understands this facet of his class. Remember that one-off keybind I swapped in on the combat hotbar? One of the most common questions I see players asking is how they should set up their hotbars in FFXIV. ", Arcelle Arvier (Yojimbo) posted a new blog entry, "木と人と影と空の話. The other tank job can be unlocked by owning Shadowbringers and requires already being level 60 in any other combat job. lily of fhe valley (Aegis) has been formed. Since the three hotbars use the same keybinds just with different modifiers, this also makes these categories very easy to understand visually, assuming you have them placed above or below each other. With Patch 5.3 set to launch on Aug. 11, Final Fantasy XIV is reaching greater heights than ever. As you can see, one of the tickbox options lets you hide unassigned slots. There are also shortcuts (with the Alt modifier, e.g. A lot of these shortcuts can be accessed relatively easily through the menu system. Having it near the center where the action is will keep it in sight, and mean you won’t have to move your mouse so much to click on a teammate. Menphina, the Lover * Notifications for standings updates are shared across all Worlds. The role actions Rampart and Arm’s Length are always on C and Shift+C, my Tank Stance is on Ctrl+C. Target Info (Progress Bar) is your enemy’s cast bar. I already went over most of this tab earlier, but I did want to mention that this is where you’ll find keybinds for your Duty Actions I and II which appear in specific duties like Emanation (Lakshmi) or The Bozjan Southern Front. In order to obtain the job, first head over to the God’s Quiver in New Gridania (X:11.5 / Y:11.9) and complete the quest The Makings of a Gunbreaker. I put it near the bottom of the screen because it’s not usually critical information. Mighty Guard is effectively our Tank Stance that reduces the damage taken by 40%, but at the cost of reducing the damage you do to the enemy by 70%. I use these pretty frequently, but still on their default keybinds (Print Screen and Scroll Lock). Keybinds are very closely intertwined with your hotbar layout. Updated January 6, 2021 By Banesworth Leave a Comment. While it might sometimes be a frustrating answer, the truth is that the best layout is whatever is most comfortable for that player, and that might be a little different for everyone. Final Fantasy XIV has introduced new features over its lifespan, some as part of full expansions and others as continuous regular updates. The Warrior job is a wonderful choice for gamers which have tried out a DPS FFXIV class and wish to give tanking a go. I did break the trend for one slot and snuck in a secret keybind on the third hotbar. This guide is written with the expectation that you have ⦠Grit is your tank stance, which reduces damage and increases enmity. Toggle your tank stance on and your threat goes through the roof. This site uses Akismet to reduce spam. ", Olive Lucca (Unicorn) posted a new blog entry, "チョコボ装甲. Whereas the role previously had two stances — one that increased damage output and one that lowered the damage you take — each tank now only has a defensive stance. Remember, the more frequently you use something, or the quicker you need to press it, the closer it should be to your hand’s default position (WASD). 2. I think of that as kind of a ‘I need to place something’ button, and use that keybind for any ground placement AoE (WHM’s Asylum, AST’s Earthly Star, DRK’s Salted Earth, etc.). You get the idea. Not a fair trade-off, right? The reworked modes don’t decrease damage, either. Targeting party members with F keys (F1, F2, etc.) sort of. I keep my menu macro hotbars turned off on my main HUD layout, and have a separate HUD layout where they are pretty much the only things displayed on the screen. Here is our Paladin 101 Guide, to teach you what you need to know about FF14's paladin job in Stormblood. Both modifiers are held with my pinky finger, but you may want to consider the Alt modifier instead, which might be more comfortable for you if you’d rather use your thumb to hold the button. In a sense they would be the first pure hybred class. I’ll also discuss the role actions so if this is your first time tanking you know what to do. Community Wall. I disable hotbar cycling because that can really mess you up if you hit it accidentally in combat, and I diable drag-and-drop repositioning because dammit I had that hotbar just where I wanted it! 紅蓮: Guren: The Japanese counterpart expansion name for Patch 4.x, “Stormblood”. From my perspective, I find the shortcuts I use keybinds for the most are Teleport, Return, Map, Inventory, Armoury Chest, Chocobo Saddlebag, Crafting and Gathering Logs, Duty (opens the Duty Finder), and Timers (various things like Retainer ventures, Custom Deliveries, Squadron missions, etc.) グリパー: Guripaa: Short term for Greed party. Tanks get their stances at level 10: Defiance for Warrior. You’re limited to 20 characters in the name. Nameday. So I been thinking about how a blue mage would be played in FF14, and it sort of dawned on me. (not ideal) That’s a big case for DPS right here. We are tanks … Healing Stance will prevent him from auto-attacking or using any weapon skills, and will make him start cure-bombing you whenever you drop below ~75% HP (in Free Stance he waits until ~50% HP). My ranged attack, Provoke, and Shirk are always on Q, Shift+Q, and Ctrl+Q. Getting the job at 60 can seem a little overwhelming so I’ll break down the base offensive rotation, cartridges, and defensive cooldowns. Shiva will spawn 4 Ice Soldier adds. Too many people think that all the good STR tanks just slap on STR accessories, go into dps stance, and go “fuck you, healers”.. this is simply not true. I'm all in favor of making the warchicken look better, but the numbers nerd in me wants gear with stats on it, especially with how rarely the Chocobo levels to let me spend skill points. Round them up and burn them down before 60s elapses or her hitting 70% hp. * Notifications for standings updates are shared across all Worlds. Some of the important elements I’ve moved around include my Job Gauge, Party List, Enemy List, Progress Bar, Status Info, Target Info, Focus Target Bar, and of course Hotbars. There are a lot of icons in FFXIV. I tend to place my frequent Weaponskills and Spells in the blue top section (1, 2, 3, 4), my important cooldowns tend to go in the purple middle section (Q, E, R, F), and my less frequently pressed cooldowns go in the orange bottom section (Z, X, C, V). They might be brand new to the game, or they might be picking up a new Job for the first time and they want to know what buttons make sense to place where. Well, now it’s a little more even with the damage dealt reduction being reduced to only 45%, which is more balanced. I follow a similar system to setting up my HUD layout as I do to assigning keybinds. Dark Knight’s Tank Stance: グリード: Guriido: Greed, FFXIV’s loot distribution term. 4th Sun of the 4th Umbral Moon. There is no way for you to lose agro now days as long as you are attacking. Your email address will not be published. They use swords as weapons, and shields as defense. I think of the F key (+ modifiers) as my ‘restore/sustain’ category, so I put Tank stuff like Clemency, Equilibrium, Abyssal Drain, or Aurora there, and of course all the Invulnerability skills are on the same button, Shift+F. Carpenter — Wooden shields. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. If you chat a lot you may want to be easily able to switch chat modes to say, yell, shout, party, alliance, etc. With my hotbar keybind setup from earlier, I have all sorts of groupings that I can divide the hotbars into if I need to wrap my head around any Job’s set of skills. While over time they become recognizable, it is not always readily apparent what they represent. Some of these easily accessible buttons get used on my fourth hotbar for shared keybinds, and other buttons get used on system keybinds I use frequently like movement and targeting. Each hotbar has 12 slots, so I recommend setting your hotbar keybinds to 12 buttons that are relatively easy and comfortable for YOU to press. Guardian. Disciple of … I set it to something out of the way (‘-‘) since it’s rarely an urgent situation. Chocobos are unlocked once players have reached level 20, joined a Grand Company, and completed the My Little Chocobo quest. I found that these two categories generally didn’t overlap, so I wouldn’t have any Job with two skills competing for that slot. If possible, I can update the guide to suit any changes that have happened since then. "PlayStation", the "PS" family logo, the PlayStation Network logo and "PS4" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.ESRB and the ESRB rating icon are registered trademarks of the Entertainment Software Association. There are pretty much no universally ‘urgent’ shortcuts, so I would just look through the list and see what menus you personally open frequently, and put them somewhere that makes sense to you. The default keybinds for your first hotbar are ‘1-9’, ‘0’, ‘-‘, and ‘=’. The reworked modes don’t decrease incoming damage, either. My first 2 steps are essentially MMO tanking basics 101. You’ll need to have another combat job at level 60 (not including Blue Mage). Set these to whatever you like, knowing that you’ll probably press them a lot. For boss fights this can be extremely important, so I have that UI Element front and center to make sure I don’t miss an upcoming mechanic. Status Info (Enhancements) includes all your combat buffs and can be useful to see when a party member has buffed you with something like Battle Litany, Divination, Technical Finish, etc. Tank Stance (Grit, Defiance, and Shield Oath) has always been a rather hot-button issue. I find that the trick to placing your Job actions on your hotbars is to use your hotbar keybinds to cluster certain similar skills together based on what they do or how you use them. In general, buttons you don’t need often or while in combat can be pushed farther and farther over to the right side of the keyboard. I can have a group of Shift+1, Shift+2, Shift+3, Shift+4, but I could also have a group of 1, Shift+1, Ctrl+1. If I switch over to a Healer I still have that ‘restore/sustain’ mindset and keep quick healing oGCDs in the F key category, using the basic F key for short single target cooldowns (Tetragrammaton, Essential Dignity) that I reach for often, and the modifiers for AoE oGCD heals. This is not a comprehensive or exhaustive list, so please do not take it as such. Under System > Keybind, check out the various tabs to set up some seriously useful button presses. I personally don’t miss them at all but I’m sure other players might get a lot of use out of them. I get SO much use out of this one that I set it to ‘G’ so it would always be on hand. In combat it can sometimes help you keep an eye on mechanics, and out of combat it’s just fun to use to look at your character. This would be a hotbar on display, but with (mostly) no keybinds. Keybinds for taking screenshots and hiding your UI (presumably before taking a screenshot) are also located here. It’s kind of like the opposite of my hidden hotbar with keybinds. This is easiest to illustrate with Role Actions, but I’ll give several examples.